Expedia Group Rapid API Demo

Expedia Group Rapid API Demo

Expedia Group Rapid API Demo

I designed a multi-product UX/UI demo system for Expedia Group’s Explore 2026 partner showcase, turning complex B2B travel API capabilities into clear, animation-ready product experiences across flights, activities, lodging, loyalty, and merchandising tools.

Overview

I designed a multi-product UX/UI demo system for Expedia Group’s Explore 2026 partner showcase, turning complex B2B travel API capabilities into clear, animation-ready product experiences across flights, activities, lodging, loyalty, and merchandising tools.

Goals
  1. Design clear demo UI for Expedia Group’s B2B partner audience.

  2. Translate technical API capabilities into familiar travel booking and management flows.

  3. Create consistent visual logic across multiple product demos.

  4. Prepare storyboards and UI sequences for animation handoff.

  5. Show product value quickly enough for an event/demo environment.

My Role + Responsibilities

I worked across UX, UI, and product storytelling.

I designed demo screens, mapped user flows, created storyboard sequences, and prepared animation-ready visual direction for multiple Expedia Group product demos.

My responsibilities included UI design, journey mapping, interaction sequencing, storyboard development, callout hierarchy, and motion handoff.


Responsibilities included:

  1. Designing demo UI screens and product flows

  2. Mapping end-to-end user journeys

  3. Creating animation-ready storyboards

  4. Adapting Expedia-inspired travel patterns into neutral partner-branded experiences

  5. Clarifying on-screen messaging and callout hierarchy

  6. Preparing visual direction for motion handoff
    Balancing product accuracy, UX clarity, and event-ready presentation quality

Team

Art Director, Project Manger, Animator (After Effects), 5 UI/UX & Graphic Designers

I designed a multi-product UX/UI demo system for Expedia Group’s Explore 2026 partner showcase, turning complex B2B travel API capabilities into clear, animation-ready product experiences across flights, activities, lodging, loyalty, and merchandising tools.

Overview

I designed a multi-product UX/UI demo system for Expedia Group’s Explore 2026 partner showcase, turning complex B2B travel API capabilities into clear, animation-ready product experiences across flights, activities, lodging, loyalty, and merchandising tools.

Goals
  1. Design clear demo UI for Expedia Group’s B2B partner audience.

  2. Translate technical API capabilities into familiar travel booking and management flows.

  3. Create consistent visual logic across multiple product demos.

  4. Prepare storyboards and UI sequences for animation handoff.

  5. Show product value quickly enough for an event/demo environment.

My Role
+ Responsibilities

I worked across UX, UI, and product storytelling.

I designed demo screens, mapped user flows, created storyboard sequences, and prepared animation-ready visual direction for multiple Expedia Group product demos.

My responsibilities included UI design, journey mapping, interaction sequencing, storyboard development, callout hierarchy, and motion handoff.


Responsibilities included:

  1. Designing demo UI screens and product flows

  2. Mapping end-to-end user journeys

  3. Creating animation-ready storyboards

  4. Adapting Expedia-inspired travel patterns into neutral partner-branded experiences

  5. Clarifying on-screen messaging and callout hierarchy

  6. Preparing visual direction for motion handoff
    Balancing product accuracy, UX clarity, and event-ready presentation quality

Team

Art Director, Project Manger, Animator (After Effects), 5 UI/UX & Graphic Designers

I designed a multi-product UX/UI demo system for Expedia Group’s Explore 2026 partner showcase, turning complex B2B travel API capabilities into clear, animation-ready product experiences across flights, activities, lodging, loyalty, and merchandising tools.

Overview

I designed a multi-product UX/UI demo system for Expedia Group’s Explore 2026 partner showcase, turning complex B2B travel API capabilities into clear, animation-ready product experiences across flights, activities, lodging, loyalty, and merchandising tools.

Goals
  1. Design clear demo UI for Expedia Group’s B2B partner audience.

  2. Translate technical API capabilities into familiar travel booking and management flows.

  3. Create consistent visual logic across multiple product demos.

  4. Prepare storyboards and UI sequences for animation handoff.

  5. Show product value quickly enough for an event/demo environment.

My Role + Responsibilities

I worked across UX, UI, and product storytelling.

I designed demo screens, mapped user flows, created storyboard sequences, and prepared animation-ready visual direction for multiple Expedia Group product demos.

My responsibilities included UI design, journey mapping, interaction sequencing, storyboard development, callout hierarchy, and motion handoff.


Responsibilities included:

  1. Designing demo UI screens and product flows

  2. Mapping end-to-end user journeys

  3. Creating animation-ready storyboards

  4. Adapting Expedia-inspired travel patterns into neutral partner-branded experiences

  5. Clarifying on-screen messaging and callout hierarchy

  6. Preparing visual direction for motion handoff
    Balancing product accuracy, UX clarity, and event-ready presentation quality

Team

Art Director, Project Manger, Animator (After Effects), 5 UI/UX & Graphic Designers

Client

Expedia Group

Category

UI/UX Development
UI/UX Development

Services

Storytelling

Timeline

March 2026 - May 2026

Product Duration

8 weeks

Problem

Problem

Expedia Group needed a series of product demos for Explore 2026, its flagship B2B partner event.


The products were powerful, but complex: Rapid Flight API, Rapid Activities API, Cancel For Any Reason, Multi Room Type Bookings, Tiered Member Only Deals, and the Merchandising Portal.


Each product had to be understood quickly by partners who were evaluating business value, not reading technical documentation.


The core design challenge was:

How do you make API capabilities visible through UI?


The demos had to show what each API enabled through realistic travel experiences: search, booking, checkout, confirmation, trip management, cancellation, and campaign tracking.

Early Sketches, Rever

Research

Research

I started by reviewing the product briefs, audience needs, and success criteria for each demo.


The key audience was Expedia Group’s B2B partners: product leaders, commercial leaders, account managers, and integration teams.


The research showed that each demo needed to focus on a simple product message:

  • Flight API: one integration for flight search, booking, and servicing.

  • Activities API: end-to-end activities shopping, booking, and management.

  • CFAR: more booking confidence for non-refundable lodging rates.

  • Multi Room Type Bookings: different room types in one booking flow and one itinerary.

  • Tiered MODs: loyalty-based member pricing and exclusive savings.

  • Merchandising Portal: build, launch, and track merchandising campaigns.


From there, I mapped the repeated UX patterns across the demos:

Search → Compare → Select → Book → Confirm → Manage


This became the foundation for the interface flow and storyboard system.

Integrations Page UI, Rever

DEVELOPMENT

DEVELOPMENT

I designed UI flows and storyboards that translated each product into a clear demo experience.


  1. For Rapid Flight API, I created a full flight journey from search to booking confirmation and post-booking servicing. The goal was to make a complex airline connectivity product feel simple and scalable.

  2. For Rapid Activities API, I designed booking and management flows: search activities, filter results, check availability, complete booking, retrieve the reservation, and cancel if needed.

  3. For CFAR, I focused on the checkout decision moment. The UI introduced Cancel For Any Reason as a simple optional add-on, then showed how cancellation could happen later without claims or manual review.

  4. For Multi Room Type Bookings, I designed a group travel flow where travelers select different room and rate types, add them to a cart, and complete one booking with one itinerary.

  5. For Tiered Member Only Deals, I designed the experience around loyalty recognition: signed-in state, member badges, strike-through pricing, and exclusive tier-based savings.

  6. For Merchandising Portal, I designed a partner-facing flow: build a campaign, publish a traveler-facing landing page, and track campaign performance in the dashboard.


Each storyboard included screen progression, interaction moments, key callouts, and visual direction for animation.

Lending Page UI, Rever

RESULTS

RESULTS


The final deliverable was a multi-product UX/UI demo system for Expedia Group’s Explore 2026 showcase.


The work helped turn complex API products into clear partner-facing experiences that could be understood through the interface, not technical explanation.


The storyboards gave the animation team a structured production path and helped align product, marketing, and creative stakeholders around one visual direction.


This project shows my ability to design enterprise UX/UI for complex product ecosystems, simplify technical concepts, and create polished demo experiences under event-driven constraints.

  • More Works More Works